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課程特點

[checklist icon=”fa-check” iconcolor=”#ffffff” circle=”” circlecolor=”#e06530″ size=”small” class=”” id=””][li_item icon=”fa-check”]為何我的渲染圖總是差一點?[/li_item][li_item icon=”fa-check”]為何我的渲染圖不是太暗就是太曝?[/li_item][li_item icon=”fa-check”]為何我的物料總是不倒水平?[/li_item][li_item icon=”fa-check”]為何我不多學一點?[/li_item][li_item icon=”fa-check”]參加燈光及物料大師研習班,一次過解決,向照片級圖象進發![/li_item][li_item icon=”fa-check”]學員可獲[popover title=”注意事項” title_bg_color=”#000000″ content=”Autodesk 學生版軟體涵蓋Autodesk所有的專業授權功能,但是不適合基於職業、商業或營利目的使用此軟體進行廣告印製。 Autodesk 學生版不得用以在課堂或實驗室進行授課、或是基於商業、營利目的進行使用。 Autodesk學生版三年授權不具備產品升級或轉換為商業授權之資格。” content_bg_color=”black” bordercolor=”” textcolor=”white” trigger=”hover” placement=”” class=”” id=””]Autodesk學生版軟件[/popover]使用。[/li_item][li_item icon=””]學員可獲classroom.google.com網上平台提供課外學習支援。[/li_item][/checklist][/one_third][one_third last=”no” spacing=”yes” background_color=”” background_image=”” background_repeat=”no-repeat” background_position=”left top” border_size=”” border_color=”#ffffff” border_style=”solid” padding=”0px” class=”” id=””]

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課程時間

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學費

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 入學要求

[checklist icon=”fa-check” iconcolor=”#e06530″ circle=”no” circlecolor=”” size=”small” class=”” id=””][li_item icon=”fa-check-square-o”]參加者須熟識視窗系統﹝XP 或更新版本﹞操作,有 3ds Max 製作經驗, 有建築設計、繪圖或工程背景者更佳。 [/li_item][/checklist]

[one_half last=”no” spacing=”yes” background_color=”” background_image=”” background_repeat=”no-repeat” background_position=”left top” border_size=”0px” border_color=”” border_style=”” padding=”” class=”” id=””][button link=”#enrol” color=”default” size=”large” type=”” shape=”pill” target=”_self” title=”” gradient_colors=”|” gradient_hover_colors=”|” accent_color=”” accent_hover_color=”” bevel_color=”” border_width=”1px” shadow=”” icon=”” icon_position=”left” icon_divider=”no” modal=”” animation_type=”0″ animation_direction=”left” animation_speed=”1″ alignment=”center” class=”” id=””]報名/詳細課程介紹[/button][/one_half][one_half last=”yes” spacing=”yes” background_color=”” background_image=”” background_repeat=”no-repeat” background_position=”left top” border_size=”0px” border_color=”” border_style=”” padding=”” class=”” id=””][modal name=”enquiry” title=”” size=”large” background=”#363839″ border_color=”#ffffff” show_footer=”no” class=”” id=””]

[/modal][button link=”” color=”default” size=”large” type=”” shape=”pill” target=”_self” title=”” gradient_colors=”|” gradient_hover_colors=”|” accent_color=”” accent_hover_color=”” bevel_color=”” border_width=”1px” shadow=”” icon=”” icon_position=”left” icon_divider=”no” modal=”enquiry” animation_type=”0″ animation_direction=”left” animation_speed=”1″ alignment=”center” class=”” id=””]聯絡我們[/button][/one_half]

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有關課程查詢,歡迎致電 36053322 | 36053377與我們的客戶服務主任聯絡。
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在三維創作中,如果沒有佈光技巧和光影藝術效果,作品的魅力根本無從說起。本課程完整而深入解釋3ds Max 中的進階渲染功能– Mental Ray ,導師以實例配以解釋,說明Mental Ray中,燈光(Lighing),材質(Material),渲染(Rendering)的設定,務求使學員能制作 出具相片級數的效果圖 。課程使用及教授Autodesk 3ds Max Design,就算是經驗老手都能於本大師班補充新近技術,與其他高手切磋!名額有限,立即報名![/one_third][two_third last=”yes” spacing=”yes” background_color=”” background_image=”” background_repeat=”no-repeat” background_position=”left top” border_size=”0px” border_color=”” border_style=”” padding=”” class=”” id=””][/two_third]
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[toggle title=”Lesson 1: Introduction with Mental Ray 日景/黃昏室外渲染” open=”yes”]用深入淺出的練習體驗Mental Ray的簡便,快速但高質素的渲染效果,你也可以是渲染圖大師!
Mental Ray Daylight System
Mental Ray Sky Portal
Adjust Exposure
Quicksilver Renderer[/toggle][toggle title=”Lesson 2: Advance Material and Mapping” open=”yes”]深入探討3ds Max新增的物料製作功能,將場景變得更逼真,更傳神!!
Materials with Slate material editor
Mental Ray Arch and Design material
Spline Mapping
Mental Ray material Composite mapping
Create Multi/Submap Material[/toggle][toggle title=”Lesson 3: Mental Ray in depth晚間/室內渲染整合與提高” open=”yes”]研究3ds Max的真實光照系統,整合之前所學,提升學員對場景渲染的把握力
Photometric Light
Shadows in mental Ray
Camera and depth of field
Ambient Occlusion and Round corner effects
Final Gather and Global illumination setting[/toggle][toggle title=”Lesson 4: Rendering management and effects場景管理” open=”yes”]不想將精美的場景換成渲染漫長的等待,此堂課就教授不同技巧管理及加快渲染時間。
mr Proxies
Viewport Canvas
Paint objects
Sense management
Rendering Preset
Batch Rendering and backburner rendering[/toggle] [/accordian]

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